![]() ![]() Having characters that are weak to being shuffled in the party, as "All Hands on Deck!" will be very annoying to deal with. Crusader and Plague Doctor are great party members for this fight, as Crusaders can deal a high amount of damage to the Unholy enemies and Plague Doctor can Blight the Crew very easily. ![]() I go in with level 5 Vestal, Hounds man, Grave robber, and Hellion - in that order. Once you've done that, simply continue to hit the Crew until they're dead, as the moves they have are not very strong to point out any weaknesses against. Shuffling horror Im trying to take on the Shuffling Horror. However, if you think you can do it, you can stun the Anchorman from doing the move and focus on attacking the Crew, although it has a fairly high amount of Stun resistance. However, when it does use "Heave Ho!", it will lose the PROT bonus meaning you can kill it at that point. It's best to deal with this enemy after it uses its move, "Heave Ho!", because it immobilize the party member in the first position from moving as well as cause them to take stress damage over time and healing the Crew as long as the party member is immobilized. It will always do this at the beginning of a turn if there is no Drowned Anchorman at the current time. When the fight first starts, the boss will pull a random team member to the frontline and summon a Drowned Anchorman with a buff granting a high amount of PROT and resistences. The Crimson Court DLC adds even more monsters that can inflict horror.The Drowned Crew is a boss that resides in the Cove dungeon. Horror can be immediately cured by using Laudanum. ![]() Trinkets, buffs and debuffs that increase or reduce received stress also affect amount of stress inflicted by horror. Much like Bleed or Blight, Horror attacks can be stacked on top of each other for more stress per turn. ![]() In the base game, the only creatures that can inflict horror are the Squiffy Ghast, which deals 5 stress for 4 rounds Ghouls, which deals 3 stress for 3 rounds and can be resisted and Madmen, who also apply 3 stress for 3 rounds, but also deal an additional debuff that amplifies all stress damage by the hero taken until next camp (including stress damage inflicted by the same attack that applied the debuff). Lasts for a specified amount of turns (accessible by hovering cursor over black skull). 2 List of attacks that can cause horrorĪt the beginning of an affected hero's turn, they will take stress equal to the horror strength. ![]()
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